Kaido's Devil Fruit. The Yonko Kaido of the Hundred Beasts has eaten a mythical zoan type of devil. There is not a specific spawn location. Devil fruits can spawn under any tree in the game. Can't know where they spawn unless you have devil fruit detector. Google spin to win. Devil Fruits are fruits that can be eaten or bought in the game. They give you certain abilities depending on the Devil Fruit you have consumed. The amount of damage an attack deals depends on the Devil Fruit and the amount of stats in Devil Fruits. You obtain Devil Fruits by either finding them around the map or buy them via Beli. New Devil Fruit Randomizer Game. Jun 4, 2015 8 min read. Add to Favourites. By VincenttheCrow Watch. Hey guys, so I decided to create a brand new Devil Fruit game. Only this time, you play for keeps. Play wheel of fortion.
Fruit Devil Game Download
Fruit Devil Game Download
- --AUTO FARM
- _G.SwordName ='Katana'
- function Slash()
- for i,v inpairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- require(v.Data).Cooldown ={Z =0, X =0}
- end
- wait()
- for i,v inpairs(game.Players.LocalPlayer.Character:GetChildren())do
- require(v.Data).Cooldown ={Z =0, X =0}
- end
- end
- local a = game.Workspace.Enemies:GetChildren()
- if a[i]:FindFirstChild('HumanoidRootPart')and a[i]:FindFirstChild('Humanoid')and a[i].Humanoid.Health >0then
- repeat wait()
- if a[i]and a[i]:FindFirstChild('HumanoidRootPart')and a[i]:FindFirstChild('Humanoid')and a[i].Humanoid.Health >0then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector /2.3
- else
- end
- until Nilly trueor_G.StopFarming true
- end
- --CHEST FARM
- local OriginalPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i=1,#a do
- b =false
- if a[i].Parent~=game.Workspace then
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].CFrame
- until b true
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = OriginalPos
- local a = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v inpairs(game.Workspace['_WorldOrigin']:GetDescendants())do
- if v.Name 'Fruit'and v.Parent:IsA('Model')and v.Parent.Name 'Model'then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- end
- a.CFrame = b